using System;
using System.Collections.Generic;
using System.Text;

namespace SpoilsInventory
{
    class StatusMessage
    {

        public string Message;
        public int TimeLeft;

        public StatusMessage(string theMessage, int timeout)
        {
            Message = theMessage;
            TimeLeft = timeout;
        }

        public override string ToString()
        {
            return Message;
        }


    }
}
